Eloam

Wizard (Conjurer) from Magnimar

Description:

BAB 2, Ranged 5, Melee 2
AC 15 (3 dex, 2 bracers Armor)
Saves Fort 2/Ref 5/Wil 5

feats
Spell Focus Enchant
Craft Wand
*free

Trait
Reactionary +2 init
(Magic is life?(autostabalize + v death magic while under spell effect)
(artistic dilitant +1 diplomacy, diplomacy as class skill)

Languages
Common
Elvin
Theselonian
Draconic
Celestial
Giant

Skills
Appraise 10 (magical beasts/art fine items) +1 each (elf)
Fly 7
Linguistics 9
Perception 6
Spellcraft 15
Know Arcana 13 (Anc Mysteries/Magic Traditions Alternative fields
Dungeoneering 12 (aberations/Underground Construction)
Engineering 10 (anc Archetecture/Bridges, specialized construction)
Geography 11(Oceanography/Land Formations)
History 12 (ancient History/Thessolonian)
Local 10 (Magnamar +2)
Nature 12 (weather ecology/fey)
Nobility 12 (magnamar +3) (is thessalonian available?)
Planes 12 (portals + planar travel/alternate planes)
Religion 12 (Mythic History/Undead

Equipment
Headband Intellect +2
Wand comp Lang 45 ch
Bracers armor +2
Necklace Fireballs 1 bead 8d6 reroll 1s, dc 22
Scroll (dim door, wall of fire)
Scroll (flaming sphereX2, identifyX2)
Cloak restistance +1
wand mage armor 48 ch
Staff
dagger
Backpack
Bedroll
Waterskin
food 10d rations
t torches
tinderbox
3 scroll tubes
rope 100 with grapple
Comp Long bow
20 arrows
Long Sword
Pen, ink, 5 sheets parchment
5 vials

Bio:

Eloam

Protectors of Sandpoint JustABill